In-Play Mode (Real-Time In-Play)

Real-Time In-Play is a premium subscription module for Bet Mover and shows the actual live positions and speeds of horses as they are going down to post and whilst in-running. Additionally there are a number of in-play metrics which enables the user to quickly identify which horses are performing well/badly in relation to the other horses in the field.

This User Manual gives a factual 'what's what' of the in-play options and layout.

Please refer to :

Video Guides for in depth guides regarding strategies and tactics.

Real-Time In-Play Options of the Settings page for layout controls.

Table Layouts of the Settings page to configure your Real-Time In-Play views just the way you want them.

Selecting 'In Play' in the layout selector, or any layouts you've created with in-play activated will show the Real-Time In-Play view.

The main features are:

  • Progress cells in the table showing the horses relative positions and speeds. The speeds being colour coded to user specification via the Settings tab.
  • Velocity Charts showing each runners velocity, as a graph behind the progress cells.
  • A number of additional data columns showing various in-play metrics regarding the performance of the runners.
  • Map view.
  • Race PAR graph.

In-Play Progress / Movement

As the race runs you can see how the runners are progressing.

The leader is shown with a red border and all other runners are shown at a distance back from the leader.

The width of the silks is roughly the length of a horse, so you can make some judgements about distances based on that alone - the LB column shows the actual distance back in lengths.

The top bar shows the distance left to run and a green-to-red completion graphic give a representation of race progress / completion.

The horses sit on a 'rainbow' course par bar. These show the relative speeds of the horses compared to the predicted optimum for the race at the current point in the race. This is also useful to judge the relative speed of 2 or more horses. The background colours are user configured via the Settings tab.

Velocity Chart: A graphical representation – line graph, of each runners velocity (speed) and can be viewed in the progress cell.

The line graph is visible pre-race and how the horse is behaving in the parade ring and how smooth the horse is running to the start can tell you a lot and occasionally highlight profitable pre-race trading / betting opportunities.

The line graph is reset at the exact time of the race going in-play.

At the start of the race you can easily determine if the horse has had a smooth increase in speed, or has had a skittish, uncontrolled start. This is important information to add to your assessment of in-play betting opportunities.

As the race progresses you can see when the horse(s) break and most usefully how well the horses jump obstacles, relative to each other. A badly jumping horse will stand out as a clear lay opportunity, likewise a horse who is jumping strongly and smoothly is a potential back.

LB: Lengths back from the leader.

MPH: shows the actual speed - the colour coding making it easier to read quickly.

Splits: can be configured to show two of either timed splits (time taken in seconds), average speed (mph) and running order. Unless you've selected "All" furlongs to be shown here, the splits will be measured over the previous 5, 10 or 15 furlongs.

LV – Live Value: This is based upon Total Performance Data's machine learnt system (an in-built Artificial Intelligence (AI) trained algorithm) which compares what odds the horse should be in running, to the live Betfair odds. The consequent value being shown in blue re a back bet and red re a lay bet. This metric was primarily designed for consumption by the Bookmaking fraternity but may be of some use to Betfair Exchange participants. Note that this metric is currently only available for Flat races, however NH races will be added shortly.

VP – Velocity Par Difference: The difference between the runner speed and the course par speed (at that point of the race). This highlights whether a horse is running too fast / slow.

OP – Off Par: An algorithmic calculation which results in a number highlighting how ‘off par’ the horse has run from the start of the race. 

A LOW number here is preferable and zero would be perfect – however that is highly unlikely to ever happen. A low OP is around 50 and high around 100.

It is highlighted that OP is not reporting the horses positions, it is reporting how close to race par the animal has been running. The horse behind the leader could be running too slowly to par and therefore have a high number. OP is an absolute error value for speed against par speed. It will be high for horses running too slow and horses running too fast.

OP may often be very volatile towards the end of a race; for example, if a horse slows down due to already being beaten or has an unsurmountable lead. Ends of races rarely run close to par and we strongly advise not too rely on this feature towards the back end of races. The feature is to aid decision making in the early part of the race up to mid race.

It is noted that a horse can win with a high OP, but it will have been a very hard fought victory.

VF - Velocity Fluctuation: A measure of the consistency of the velocity line and refreshed every second. The higher the number the worse the horse is performing.

OP + VF - An average of the OP and VF metrics. The higher the number the worse the horse is performing. 

Any indicators pertinent to the horse are shown next to the horse's name.

FF - Fast Finisher: The horse has shown the ability to finished races with a fast speed.


In settings you can turn the map view on, you have additional options on the map of:

Zoom - sets how much of the course or how close up you want to view the runners.

Pitch - no pitch is a birds eye view, some pitch makes it look like you're flying along with the runners.

Tracking - keeps the map cantered on the leader.

Satellite - turns the map in to a satellite view (better for USA races).

Satellite view of USA races:

The map rotates itself to keep the runners running left to right and so matches the progress feed more closely. This also makes the best use of the space for the map and means each race map view is consistent when in-running.

Course Pars

The PAR graph gives an indication of how the race is being run. Here I have the fast and slow lines show in red and blue. These are, within reason, the fasted and slowest speeds we expect this race to be run.

As the race is underway each runner has its own black line and collectively you get see if the race is running slowly or quickly and if they are predicted to speed up or slow down. This can be useful to judge the runners performances and potential.

The range bar above lets you zoom in the the current part of the race, it will automatically pan across as the race progresses.

Race Demo

Here is the full video of the race, this is used as an example of how this can be used in the Real-Time Feature Guide


Betting in-play is the same as betting pre-play but there is a 2 second delay imposed by Betfair before your bets are matched. Please do not bet under the Betfair minimum (£2 if in GBP) as it will take the system far too long to get the bets onto Betfair.

You can bet multiple times so you may wish to set your stake to a reasonable level and add more or different bets as the race progresses.

Matched bets show on the top left above the race list, averaging the bets keeps the space taken up by this to a minimum: